January 25th 2018
It’s been a while, and a lot has happened!
Remember to put a witty tagline here
December 15th 2017
Quite a bit of progress behind the scenes, and a few works in progress to share!
November 22nd 2017
Lots more progress to share with you this week!
November 11th 2017
This is the first of hopefully many looks into the development of Unturned 4.x!
August 29th 2017
These are several applications I’d highly recommend you check out. I’m not sponsored or affiliated in any way with any of them – I just find them useful and you might too. I’ll update this post in the future as I come across other helpful tools.
July 19th 2017
From day one I kept a history of the satellite images as the map progressed so we can see what changed!
May 13th 2017
While making the firewatch towers for Unturned’s Russia map I wanted the stairs up the sides to have guardrails with evenly spaced supports connecting them to the floor without disrupting the upper face’s angle. The slightly hidden away “transform orientations” feature in Blender was very helpful for this.
To access it press N, scroll to the bottom of the panel and expand Transform Orientations. Clicking the plus button with a face selected in normal mode will add a new orientation identical to that normal regardless of what you select afterwards. You can use this orientation by selecting it in the Transform Orientations dropdown list.
Now in the railing example you could loop cut the bar and then move the loops however far you need.
I’ve found this is generally helpful when you need to extrude angled faces while preserving the angle, for example these railings or the edges of rooftops.
November 22nd 2016
Today I was checking my inbox when I came across this postcard from the community modding team who helped work on the Russia map!