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Unturned 4.x Devlog #008

Small status report of the last two weeks:

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UE4 Tips: Blender Imports

Even if your team uses Max/Maya, this may still be relevant if you’re interested in offering mod support because the majority of your community will be using Blender.

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Unturned 4.x Devlog #007

Popping in for a quick progress report on the test map props!

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Unturned 4.x Devlog #006

Lots of news to report! I didn’t realize it had been so long since the last post.

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Unturned 4.x Devlog #005

Menus, attachables, ammo and more! Continue

Unturned 4.x Devlog #004

It’s been a while, and a lot has happened!

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Unturned 4.x Devlog #003

Quite a bit of progress behind the scenes, and a few works in progress to share!

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Unturned 4.x Devlog #002

Lots more progress to share with you this week!

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Unturned 4.x Devlog #001

This is the first of hopefully many looks into the development of Unturned 4.x!

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Useful Software

These are several applications I’d highly recommend you check out. I’m not sponsored or affiliated in any way with any of them – I just find them useful and you might too. I’ll update this post in the future as I come across other helpful tools.

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