Pixel Graphics Experiment Part II
April 27th 2020 by SDGNelson
Continuation of Part I.
Continue"Remember to put a witty tagline here!" – 2022 edition.
April 20th 2020 by SDGNelson
On the weekends I like to try out little hobby projects. Usually to learn something new. This weekend I was curious to check out the Unity "Scriptable Render Pipeline" with the goal of "pixel art" style 3D.
ContinueJuly 18th 2016 by SDGNelson
This weekend I started putting together a few shaders for consistent rain/wind across all objects.