SDG Blog

"Remember to put a witty tagline here!" – 2020 winter edition.

Pixel Graphics Experiment Part II

Continuation of Part I.


Pixel Graphics Experiment Part I

On the weekends I like to try out little hobby projects. Usually to learn something new. This weekend I was curious to check out the Unity "Scriptable Render Pipeline" with the goal of "pixel art" style 3D.


Rain/Wind Experiments #01

This weekend I started putting together a few shaders for consistent rain/wind across all objects.