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Unturned 4.x Devlog #014

Mostly a continuation of the last post.

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Unturned 4.x Devlog #013

Let’s take a look at the skeletons in the closet…

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Unturned 4.x Devlog #012

RCON, UI stuff and summer plans…

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Unturned 4.x Devlog #011

Beware all ye who enter: mostly technical focused post ahead!

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Unturned 4.x Devlog #010

Back to business!

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Unturned 4.x “Devlog” #009

Yikes, it’s been too long!

This is not a very interesting post compared to the other ones, more-so a what’s up in my life report.

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Unturned 4.x Devlog #008

Small status report of the last two weeks:

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UE4 Tips: Blender Imports

Even if your team uses Max/Maya, this may still be relevant if you’re interested in offering mod support because the majority of your community will be using Blender.

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Unturned 4.x Devlog #007

Popping in for a quick progress report on the test map props!

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Unturned 4.x Devlog #006

Lots of news to report! I didn’t realize it had been so long since the last post.

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