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3.0 Spawns

Aug 24, 2014 - Reading time: 3 min


The last few days I’ve been working on polishing existing features as well as the introduction of the resource and spawn table tools.

3.0 Day/Night

Aug 21, 2014 - Reading time: 2 min


These past several days I’ve been working on some huge improvements to the day/night, roads/objects and inventory systems.

3.0 Inventory Revamped

Aug 18, 2014 - Reading time: 2 min


The last few days I’ve worked on terrain materials, grid-based inventory, moderation features, and more!

3.0 Stylish Characters

Aug 15, 2014 - Reading time: 3 min


This past week I’ve implemented a ton of core functionality into 3.0 and started doing things that couldn’t happen in the existing framework.

3.0 Progress Report

Aug 8, 2014 - Reading time: 2 min


The 3.0 update is really starting to take shape, and the behind-the-scenes stuff for players is mostly in. I really appreciate all your support with 3.0 and hope to provide exactly what you want!

Update 2.2.3

Aug 3, 2014 - Reading time: 2 min


Catching up on the overhaul to 3.0 and brief 2.2.3 patch notes.

Update 2.2.2

Jul 31, 2014 - Reading time: 2 min


Changelog for Unturned v2.2.2.

Update 2.2.1

Jul 29, 2014 - Reading time: 2 min


Changelog for Unturned v2.2.1.

Update 2.2.0

Jul 26, 2014 - Reading time: 1 min


Changelog for Unturned v2.2.0.

Update 2.1.9

Jul 25, 2014 - Reading time: 1 min


Changelog for Unturned v2.1.9.

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