Changelog
Added
- No Structures volume for preventing house building in certain areas.
- Zombie difficulty asset per-speciality health overrides.
Fixed
- Double-escaping manual ‘r’ in converted server config. (Thanks DanielWillett!)
- Separate Steer_Min/Max into Steering_Angle_Max and Steering_Angle_FullSpeed_Factor. (Thanks ZoliWorks!)
- Preventing custom physics material for animal hits. (Thanks Gamingtoday093!)
- Crewmate Helmet mic out of sync with Wolf Mask.
- Urban Frag Goggles color.
- Wireless Earbuds spelling typo.
- Character hair not yet switched to zero specular.
- Post-release bugfix: Typo in “Covert” achievement description. (Thanks SkennyGunnar!)
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