3.21.18.0 Update Notes


Changelog:

Added:

  • Command-line “-RefreshRate=#” preferred monitor refresh rate override.
  • Config for custom links in server lobby screen and monetization filter.
  • Separated vehicle explosion option into ShouldExplosionCauseDamage and ShouldExplosionBurnMaterials.
  • Target_Acquired_Effect and Target_Lost_Effect for custom sentries.
  • Can_Be_Damaged option for buildable items.
  • Plugin ShowUseableGunStatus and ShowVehicleStatus UI flags.

Changed:

  • Replaced PDW on Yukon with Swissgewehr.
  • Moved when buildable spawned events are called.

Fixed:

  • Saving levels with hundreds of different tree assets installed.
  • Tree audio in Kuwait menu.
  • Asset casting exceptions across the entire codebase. These were responsible for the NPC and zombie damage problems on Kuwait when there were ID conflicts with mods of a different type.
  • Visible_On_Ragdoll was accidentally disabled for cosmetics.

Servers can now include links to their website, support, forums, etc., in the lobby screen. The “Links” field in each server’s Config.json file is an array, each entry has a richtext “Message” and “Url” field. For example:

"Links":
[
	{ "Message": "SDG Website", "Url": "https://smartlydressedgames.com/" },
	{ "Message": "SDG Forum", "Url": "https://forum.smartlydressedgames.com/" }
]

Categories: Unturned