3.17.15.0 Update Notes


Update Notes:

Additions:

  • Added mesh/tree/object painting brush to foliage tool.
  • Added sea level water volume option to disable puddles underneath.
  • Added water volume type option for dirty/salty/clean refills.
  • Added option to preview affected coordinates to landscape tool.
  • Added foliage volume options to block specific foliage types.

Improvements:

  • Improved landscape tool to use inspector and support config undo/redo.
  • Improved to cull large water volume surfaces as multiple tiles.
  • Improved multiple/single enum inspector, added InspectableEnum attribute.
  • Updated to Steamworks 1.39.
  • Updated to Unity 5.5.1f1.

Tweaks:

  • Tweaked equipped Steam items to show a gear icon.
  • Tweaked to ignore econ ticket until fixed.

Fixes:

  • Fixed several missing example object bundles.
  • Fixed potential problem loading game mode.
  • Fixed level to save objects by GUID.

Foliage Brush:

You can use this to quickly mass-place objects like pebbles, grass, trees and boulders. For example you could paint some pebbles onto the ground around a crash site, or boulder objects onto a cliffside like in the Russia map. Check out painting the Boulders_00_Collection for an example of that. Hold shift to erase painted details, or control to erase only the selected asset/collection.


Categories: Unturned