Additions:
- Added Paintball Gun. [ID 1337]
- Added Paintball Hoppers. [IDs 1339-1344]
- Added Farm Plot. [ID 1345]
- Added Flashbang. [ID 1346]
- Added Minnow, Goldfish and Bass. [IDs 1347-1352]
- Added Stealy Wheely Automobiley. [ID 1353]
- Added ability to lock vehicles and vehicle context menu.
- Added casting strength to fishing which affects time to catch item.
- Added “Spy” command to see from a player’s perspective.
- Added config option for spawned quality values and bullet rarity.
- Added “critical” recipe ingredients to hide colored cloth buildables without flare.
Improvements:
- Improved animal AI to form packs and work together.
- Improved canteens to base stats on where the water came from rather than losing quality.
- Improved sensitivity option to be unclamped.
- Improved Gold skins to shine streaks occasionally.
Tweaks:
- Tweaked low caliber bullets to not damage armored vehicles.
- Tweaked APC/tank to absorb some explosion damage for passengers.
- Tweaked asset loading bar to show out of estimated total.
- Tweaked max FoV lower to 100 degrees from 120.
- Tweaked fuel canisters and fishing rods to no longer use quality.
- Tweaked punches to no longer damage vehicles/resources.
Fixes:
- Fixed exporting spawn tables a second time.
- Fixed horde beacon queue not progressing properly.
- Fixed blur when swapping from zoom scope to sight.
- Fixed rampart/post blueprints to match walls/pillars.
- Fixed vehicle exit/climb snap to take character radius into account.
- Fixed prone character to better align with floor, radius matches standing.
- Fixed exiting vehicle while item is busy.
- Fixed fishing line visuals in first person perspective.
- Fixed not keeping reference to turret state when changing attachments.
- Fixed scaling of resized objects’ children.
- Fixed berry seed leaf colors not matching bushes.
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