Update Notes:
Additions:
- Added roomscale VR support! [Video demo in full post]
Fixes:
- Fixed tracer orientation on client.
- Fixed showing lower than 640x480 resolutions.
- Fixed claims check on vehicle on server.
- Fixed motion blur not turning off.
- Fixed picking up items turning off handcuffs.
- Fixed boulder uses concrete material instead of gravel.
- Fixed metal resource collision to match visual better.
- Fixed a gap in the metal resource mesh.
- Fixed showing disabled HUD after unscoping.
- Fixed direction sign and berry visibility.
Roomscale VR Support:
The main focus this week was getting the VR support ready. For more details check out last week’s post here, but today we have a short video demo: https://youtu.be/6JemlC6Mc9o If you’d like to see the full original video prior to commentary it can be found here.
What do you think of the VR editor? If you give it a try let me know, I’d love to try and improve it! As for the next update don’t worry, 3.14.9.0 will be normal with new features/content as usual.
Smartly Dressed Games Blog