Hello!
If you’re interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode “OPERATIONMAPLELEAF” in the Betas tab.
Note: Servers using the 3rd party mod “Rocket” are currently not functioning. Until the mod is updated hosts should use the vanilla version of the game.
Additions:
- Added new in-game UI for everything.
- Added ability to hotkey items in the HAND area by selecting them and then pressing the number. Pressing a number when not selected will clear that hotkey.
- Added new right click context menu in the inventory, drag is now left click.
- Added loading screen when starting the game so that it doesn’t just freeze.
- Added buttons to sort in-game server list by name, players and ping.
- Added camera motion to menu. Keep in mind that the current menu scene is temporary.
- Added fuel bar when viewing vehicle.
- Added item backdrop, quality and amount when dragging.
- Added Workshop folder in bundles. When hosting a dedicated server place workshop content in for the game to load it. In the future clients will subscribe to all valid workshop content in the folder before joining.
Improvements:
- Improved weapon recoil to be manageable for medium range bursts, but challenging at longer ranges.
- Improved healing item hit detection, although it should probably be made a bit easier in the future.
- Improved UI transition between attaching.
- Improved player dashboard to close if re-opening the current tab.
- Improved UI input locking to allow overlapping buttons if needed.
- Improved player hint to show like a message.
- Improved behind the scenes of icon buttons.
Tweaks:
- Tweaked generator to spawn at 50% fuel.
- Tweaked spawn rate of saws and generators a bit higher.
- Tweaked vehicle fuel to sync with clients whenever anyone exits/enters.
- Tweaked title screen text to keep it up to date.
- Tweaked loading screen margins.
- Tweaked width of alicepack.
- Tweaked scope offset to be a bit further away.
- Tweaked alice pack spawn rate a little bit higher.
Fixes:
- Fixed gates not animating on servers.
- Fixed generator blueprint to require fuel. (The can is used up to provide storage for the fuel in the generator.)
- Fixed temporary item quality position.
- Fixed a performance issue with the 3d progress bars.
- Fixed menu saves when exiting before loading.
- Fixed an error when passing an empty item to try add item.
- Fixed broken start/stop click functionality.
- Fixed inventory delegates to allow new ones.
- Fixed a portruding polygon in Barn #1.
- Fixed editor hints delay.
- Fixed items list offset.
- Fixed the loadout command to reset when leaving singleplayer.
- Fixed cycle command when run from commands file.
- Fixed loadout command when run from commands file.
- Fixed no attaching when inventory is open.
- Fixed no stance changes when inventory is open.
Next up are menu improvements and enhancing the skills system!
Thanks for reading!
Smartly Dressed Games Blog