3.7.1.0 Update Notes


Hello!

If you’re interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode “OPERATIONMAPLELEAF” in the Betas tab.

Additions:

  • Added locks to doors and crates. Only metal doors/crates are locked.
  • Added maple crate. (ID 366)
  • Added birch crate. (ID 367)
  • Added pine crate. (ID 368)
  • Added metal floor. (ID 369)
  • Added metal doorway. (ID 370)
  • Added metal wall. (ID 371)
  • Added metal window. (ID 372)
  • Added metal roof. (ID 373)
  • Added metal pillar. (ID 374)
  • Added metal stairs. (ID 375)
  • Added metal hole. (ID 376)
  • Added metal ramp. (ID 377)
  • Added metal door. (ID 378)
  • Added metal ladder. (ID 379)
  • Added masterkey. (ID 380)
  • Added 20 gauge shells. (ID 381)
  • Added message when opening overlay without overlay enabled.
  • Added white version of new UI skin for non-Gold members.

Improvements:

  • Improved water shinyness especially at dawn.
  • Improved the new Gold critical hitmarker icon.
  • Visibility hotkeys show next to the visibility labels.
  • Applied testing lighting to the Canada map.

Tweaks:

  • Disabled some of the network tweaks from yesterday, but adjusted others to see if it improves the situation.
  • Reduced size of the medkit icon.
  • Disabled font outlines. (This makes some UI elements look odd, but it will be repaired over time.)
  • Zoomed out character inspect camera slightly.

Fixes:

  • Fixed pillar icons.
  • Fixed farms getting their origin time set to 0.
  • Fixed attaching wrong caliber attachments when swapping weapons quickly.
  • Fixed some UI elements such as fields and labels having a slightly off-white font.
  • Fixed items dropping really close to players.
  • Fixed unable to place window fortifications on wooden structures near the bottom on servers.
  • Fixed lack of LODs for wooden walls.

Thanks for reading!


Categories: Unturned