3.4.7.0 Update Notes


Hello!

If you’re interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode “OPERATIONMAPLELEAF” in the Betas tab.

Additions:

  • Added bedrolls. (IDs 288-295)
  • Added metal bar. (ID 285)
  • Added vault door. (ID 286)
  • Added bars fortification. (ID 287)
  • Added ability to drag map when zoomed in.
  • Added icons when starving, dehydrating, toxic and drowning.
  • Added property to resources to choose amount of scaling.

Improvements:

  • Chat uses nicknames if the player is in your group.
  • If a player doesn’t have a nickname any group information will use their character name.

Tweaks:

  • Increased spawnrate of vaccine.
  • Increased width of magazine label.

Fixes:

  • Fixed top floor of mansion missing a door slot.
  • Fixed group tags staying up while scoped in.
  • Fixed a player collision issue when inside vehicles.
  • Fixed barricade related crash on dedicated servers.
  • Fixed a random number issue with guns on client.
  • Fixed dynamic variant of concrete impact.
  • Fixed fortifications getting stuck on requiring a window.
  • Fixed a crash when loading maps with incorrectly configured navigation.

Tomorrow there may be a small silent update to fix whatever major bugs emerge from this update, but I am now taking my week off so don’t expect any new content until January. The last day of December will be a recap post and the January roadmap.

Have a nice winter break and merry christmas if you celebrate that!

Thanks for reading!


Categories: Unturned