Hello!
If you’re interested in testing out this patch head on over to the Preview branch! You can gain access using the secret passcode “OPERATIONMAPLELEAF” in the Betas tab.
Additions:
- Added bedrolls. (IDs 288-295)
- Added metal bar. (ID 285)
- Added vault door. (ID 286)
- Added bars fortification. (ID 287)
- Added ability to drag map when zoomed in.
- Added icons when starving, dehydrating, toxic and drowning.
- Added property to resources to choose amount of scaling.
Improvements:
- Chat uses nicknames if the player is in your group.
- If a player doesn’t have a nickname any group information will use their character name.
Tweaks:
- Increased spawnrate of vaccine.
- Increased width of magazine label.
Fixes:
- Fixed top floor of mansion missing a door slot.
- Fixed group tags staying up while scoped in.
- Fixed a player collision issue when inside vehicles.
- Fixed barricade related crash on dedicated servers.
- Fixed a random number issue with guns on client.
- Fixed dynamic variant of concrete impact.
- Fixed fortifications getting stuck on requiring a window.
- Fixed a crash when loading maps with incorrectly configured navigation.
Tomorrow there may be a small silent update to fix whatever major bugs emerge from this update, but I am now taking my week off so don’t expect any new content until January. The last day of December will be a recap post and the January roadmap.
Have a nice winter break and merry christmas if you celebrate that!
Thanks for reading!
Smartly Dressed Games Blog