3.2.9.0 Update Notes


Hello!

These are patch notes for the preview branch, not what’s currently default. If you’re interested in testing this you can join with the password “OPERATIONMAPLELEAF”

Additions:

  • Added all new wooden structure models to give a really authentic feel to your base.
  • Added height numeric values beside sliders.
  • Added physics destruction effects to structures.
  • Added physics destruction effects to wheels.
  • Added sound for crafting magazines.

Improvements:

  • Improved several server commands to use the recent list rather than the overall histroy.
  • Improved singleplayer gold mode option to show a lock.
  • Improved serverside player movement collision.
  • Improved vehicle death effects and fire only shows up at health = 0, not health < 10.

Tweaks:

  • Disabled tree physics with physics option turned off.
  • Each buildable reflects the health of the resource it’s made of.
  • Recipes that at least an element aren’t present don’t show up.
  • Removed fuel influence on explosion to avoid confusion.
  • Renamed to kph and mph.
  • Increased crafting volume.
  • Removed physics damage on non-items.

Fixes:

  • Fixed not being able to refill second magazine.
  • Fixed items regenerating multiple times without clearing old items.
  • Fixed most likely cause of vehicle underwater crash.
  • Fixed weapon attachments updating.
  • Fixed barricade outline while equipping.
  • Fixed empty magazines not coming back from search.
  • Fixed a bug when crafting items that didn’t require tools.
  • Fixed a bug with rotated structures blocking zombies.
  • Fixed debris blocking bullets.
  • Fixed refilling empty magazines.
  • Fixed pine fortification name and description.
  • Fixed vehicles to use map max vehicles or spawn count, whichever is lower.
  • Fixed a crashing issue when refreshing bundles.

What do you think of the new wooden structures? Personally I think it will really help differentiate wood and metal bases as well as feel a lot more homey.

Thanks for reading!


Categories: Unturned