3.2.1.0 Update Notes


Hello!

These are patch notes for the preview branch, not what’s currently default. If you’re interested in testing this you can join with the password “OPERATIONMAPLELEAF”

The vehicles are now a little bit less like toboggans with jet engines, and most of their features are now working correctly and in place. The physics are not as good as I want them to be yet (skidding, drifting, etc), but in the interest of getting this month’s roadmap done a lot of those half-finished features are disabled for now.

Additions:

  • Added vehicles. (ID 1)
  • Added gas cans. (ID 28)

Fixes:

  • Fixed respawning resulting in player flying around.
  • Fixed movement slowing down when walking down short slopes.
  • Fixed being unable to take pants off.
  • Fixed getting out of turned vehicles putting players underground.
  • Fixed cars not moving on the server.
  • Fixed some issues with audio distance.
  • Fixed a bug with unscoping constantly when low framerate.
  • Fixed a bug with the screen resizing to no size.
  • Fixed locked items being spawned with the give command and editor.
  • Fixed adding invalid clothing to zombies in the editor.
  • Fixed zombie loot after removing an item table.

For now vehicles can’t be destroyed and zombies do not fully walk around them yet, however these require features that go along with barricading which will be implemented next.

Thanks for reading!


Categories: Unturned