Hello!
These are patch notes for the preview branch, not what’s currently default. If you’re interested in testing this you can join with the password “OPERATIONMAPLELEAF”
This patch fixes a lot of the bugs from yesterday, but I’m not sure that it fixes the mass-disconnection issue. Be sure to me know when you find any bugs that may have resulted from the server side input processing! :)
Additions:
- Added new positiontal correction system to reduce wrongful checks.
- Added better clientside view interpolation to fix jittery movement.
- Added seaside and cliffside audio.
Improvements:
- Improved max quality water performance.
- Improved simulation performance.
- Improved ping display to take more than one sample.
Tweaks:
- Swapped input packets to send instantly as UDP. - 3.0.8.1
- Reduced volume of silencer.
- Increased width of filing cabinet.
Fixes:
- Fixed inventory state updating, such as reload not applying in singleplayer.
- Fixed removing items from the inventory.
- Fixed using items after already starting using them.
- Fixed a copy paste bug in the editor.
- Fixed most likely cause of slow motion bug.
- Fixed most likely cause of “teleporting to other players” bug.
- Fixed hashing of SDG namespace.
- Fixed clouds clipping into the sun and moon.
One other bug that a few of you have reported is one where some of the buttons on the menu get disabled. If this happens to you please post a bug report with your output_log.txt file in Unturned_Data, as well as what things you did leading up to this issue.
Questions:
I started to translate your game into Hungarian, but if I use this letters: (á, ö, ő, ó, ú, ü, ű, é, í) then that’s all I see in the game: (?) … (?) … (?)…. etc
— BencuriouszHUN
When creating a localization/translation for 3.0 be sure to use the UTF-8 format, as that’s what the game looks for.
Thanks for reading!
Smartly Dressed Games Blog