3.20.6.0 Update Notes

- Reading time: 4 min


Elver: Watch the trailer for danaby2 and Renaxon’s upcoming curated map “Elver” releasing next Friday! Update Notes: Vehicle Building: Several settings have been added to Config.json for limiting the size of vehicle bases: Allow_Item_Placement_On_Vehicle (true / false) Allow_Trap_Placement_On_Vehicle (true / false) Max_Item_Distance_From_Hull (meters) Max_Trap_Distance_From_Hull (meters) In particular, the trap settings are intended to help prevent roaming walls of death. Emissive Materials: Following the recent Unity upgrade and post-processing upgrade, the bloom threshold has been raised to only affect pixels with >1 emission. This prevents bloom from interfering with bright surfaces like beaches. The emission colors on a few hundred materials have been adjusted to match, and especially the bloom on fire looks nicer. If any materials were missed or look odd feel free to report them as a bug and they will be adjusted.