<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Smartly Dressed Games Blog</title><link>https://blog.smartlydressedgames.com/</link><description>Recent content on Smartly Dressed Games Blog</description><generator>Hugo</generator><language>en-CA</language><lastBuildDate>Mon, 03 Aug 2026 10:54:11 -0600</lastBuildDate><atom:link href="https://blog.smartlydressedgames.com/index.xml" rel="self" type="application/rss+xml"/><item><title>3.26.3.7 Patch Notes</title><link>https://blog.smartlydressedgames.com/posts/2026-08-03-3.26.3.7-patch-notes/</link><pubDate>Mon, 03 Aug 2026 10:54:11 -0600</pubDate><guid>https://blog.smartlydressedgames.com/posts/2026-08-03-3.26.3.7-patch-notes/</guid><enclosure url="https://blog.smartlydressedgames.com/posts/2026-08-03-3.26.3.7-patch-notes/images/featured.png" length="248514" type="image/png"/><description>Changelog for Unturned v3.26.3.7.</description><content:encoded>&lt;p&gt;&lt;strong&gt;Fixed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Took a less extreme approach to blocking the exploit fixed in 3.26.3.5, restoring most content. (Thanks Jdance!)&lt;/li&gt;
&lt;li&gt;Boombox links opening original URL, not parsed URL. (Thanks PomPomSaturin!)&lt;/li&gt;
&lt;li&gt;Async-loaded lightning and custom weather prefabs not running static unity event check. (Thanks SomeAussieGamer!)&lt;/li&gt;
&lt;li&gt;Inconsistent ordering exception if server prefab had multiple components of certain types. (Thanks Daniel Willett!)&lt;/li&gt;
&lt;li&gt;Classic Canned Beans skin incompatible with Wild Harvest eating animations. (Thanks Sultan!)&lt;/li&gt;
&lt;/ul&gt;</content:encoded></item><item><title>3.26.3.5+6 Patch Notes</title><link>https://blog.smartlydressedgames.com/posts/2026-07-30-3.26.3.5-patch-notes/</link><pubDate>Thu, 30 Jul 2026 09:47:48 -0600</pubDate><guid>https://blog.smartlydressedgames.com/posts/2026-07-30-3.26.3.5-patch-notes/</guid><enclosure url="https://blog.smartlydressedgames.com/posts/2026-07-30-3.26.3.5-patch-notes/images/featured.png" length="249197" type="image/png"/><description>Changelog for Unturned v3.26.3.5 and v3.26.3.6.</description><content:encoded>&lt;p&gt;Yesterday evening we received report of a remote code execution (RCE) exploit in a malicious server&amp;rsquo;s workshop mod. As a precaution, we temporarily disabled all Internet server listings while we prepared and released this patch. At this time, we believe the impact was limited to a single small server.&lt;/p&gt;
&lt;p&gt;Our sincere thanks to celeb for reporting the exploit, to Jdance for creating a proof-of-concept test case (initially reported through the community Discord), and to Daniel Willett for running a scan of the past month of workshop uploads to check whether this exploit had been used anywhere else (fortunately, it was not)!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Fixed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Prevent loading components with UnityEvents connected to static methods. These could be exploited to call restricted methods such as Application.OpenURL. (By default, the game filters third-party URLs.)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;em&gt;Edit:&lt;/em&gt; another patch, 3.26.3.6, has been released to fix an error when a component is missing its script during event validation, and to ignore events that haven&amp;rsquo;t been configured.&lt;/p&gt;</content:encoded></item><item><title>Unturned's Source Code Released</title><link>https://blog.smartlydressedgames.com/posts/2026-07-07-unturned-source-code-released/</link><pubDate>Tue, 07 Jul 2026 09:00:00 -0600</pubDate><guid>https://blog.smartlydressedgames.com/posts/2026-07-07-unturned-source-code-released/</guid><enclosure url="https://blog.smartlydressedgames.com/posts/2026-07-07-unturned-source-code-released/images/featured.png" length="1887566" type="image/png"/><description>If you love something, set it free</description><content:encoded>&lt;blockquote&gt;
&lt;p&gt;&amp;ldquo;If you love something, set it free&amp;rdquo;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Unturned&amp;rsquo;s source code and project files are now freely available! Whether you have a new feature or total conversion in mind, the sky&amp;rsquo;s the limit:&lt;/p&gt;
&lt;p&gt;&lt;a href="https://github.com/SmartlyDressedGames/U3-SDK" rel="external" target="_blank"&gt;Browse the repository on GitHub&lt;/a&gt;&lt;/p&gt;
&lt;figure&gt;
		&lt;img src="https://blog.smartlydressedgames.com/posts/2026-07-07-unturned-source-code-released/images/unity-editor.png" width="1280" height="1047" loading="lazy" alt="Playing Unturned’s Russia map from within the Unity scene editor."&gt;
		&lt;figcaption&gt;Running Unturned inside the Unity editor.&lt;/figcaption&gt;
		&lt;/figure&gt;
&lt;p&gt;Unturned&amp;rsquo;s greatest strength has always been its community. We&amp;rsquo;re deeply grateful for the passion, creativity, and support you&amp;rsquo;ve shown over the years. We&amp;rsquo;re proud to place the future of the game in your hands, and excited to see what you&amp;rsquo;ll build next!&lt;/p&gt;
&lt;h2 id="additional-resources"&gt;Additional Resources&lt;/h2&gt;
&lt;ul&gt;
&lt;li&gt;&lt;a href="https://docs.smartlydressedgames.com/en/stable/u3-sdk/faq.html" rel="external" target="_blank"&gt;Frequently Asked Questions&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://youtu.be/CqJnkcWfmEY" rel="external" target="_blank"&gt;Source Code Demo: Adding a Heat-Seeking Missile on YouTube&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href="https://docs.smartlydressedgames.com/en/stable/" rel="external" target="_blank"&gt;Unturned&amp;rsquo;s Modding Documentation&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;</content:encoded></item><item><title>3.26.3.4 Patch Notes</title><link>https://blog.smartlydressedgames.com/posts/2026-07-07-3.26.3.4-patch-notes/</link><pubDate>Tue, 07 Jul 2026 08:41:54 -0600</pubDate><guid>https://blog.smartlydressedgames.com/posts/2026-07-07-3.26.3.4-patch-notes/</guid><enclosure url="https://blog.smartlydressedgames.com/posts/2026-07-07-3.26.3.4-patch-notes/images/featured.png" length="248407" type="image/png"/><description>Changelog for Unturned v3.26.3.4.</description><content:encoded>&lt;p&gt;&lt;strong&gt;Fixed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Falling icicles mythical interfering with physics. (Thanks Zombs-R-Cute and AustrailianBushman!)&lt;/li&gt;
&lt;li&gt;Plugin GUIs with canvas scalers not updating until the next frame. (Thanks DanielWillett!)&lt;/li&gt;
&lt;li&gt;Replicate server config ahead of spawning player in multiplayer.&lt;/li&gt;
&lt;/ul&gt;</content:encoded></item><item><title>3.26.3.3 Patch Notes</title><link>https://blog.smartlydressedgames.com/posts/2026-06-11-3.26.3.3-patch-notes/</link><pubDate>Thu, 11 Jun 2026 11:54:05 -0600</pubDate><guid>https://blog.smartlydressedgames.com/posts/2026-06-11-3.26.3.3-patch-notes/</guid><enclosure url="https://blog.smartlydressedgames.com/posts/2026-06-11-3.26.3.3-patch-notes/images/featured.png" length="249488" type="image/png"/><description>Changelog for Unturned v3.26.3.3.</description><content:encoded>&lt;p&gt;&lt;strong&gt;Fixed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Updated sea level check to use static volumes optimization.&lt;/li&gt;
&lt;li&gt;Revised a blood, radioactive blood, and paintball splatters decal variant to avoid an unfortunate potential lineup. (Thanks Frosty_Gas_9486 and Jdance!)&lt;/li&gt;
&lt;li&gt;Unable to set per-item-type workshop tag with submission menu localization installed. (Thanks hyj!)&lt;/li&gt;
&lt;li&gt;Unable to respawn at bed inside no-build zone with Bypass_No_Building_Zones enabled. (Thanks FF!)&lt;/li&gt;
&lt;li&gt;Enable skin material override for Alien Antennas. (Thanks Cali 2 team!)&lt;/li&gt;
&lt;li&gt;Trains not destroying barricades when reversing. (Thanks Cali 2 team!)&lt;/li&gt;
&lt;li&gt;Enabled emission for Dizzy Stars star particles to match their trails. (Thanks Rio Team!)&lt;/li&gt;
&lt;li&gt;Divine Duneman shirt preview mistakenly emissive. (Thanks Bond00j7777!)&lt;/li&gt;
&lt;li&gt;Comment component editor not marking object dirty. (Thanks DiFFoZ!)&lt;/li&gt;
&lt;li&gt;Level asset Min_Stealth_Radius being ignored. (Thanks DiFFoZ!)&lt;/li&gt;
&lt;/ul&gt;</content:encoded></item><item><title>Community Blog #044</title><link>https://blog.smartlydressedgames.com/posts/2026-06-11-community-blog-044/</link><pubDate>Thu, 11 Jun 2026 11:00:05 -0600</pubDate><guid>https://blog.smartlydressedgames.com/posts/2026-06-11-community-blog-044/</guid><enclosure url="https://blog.smartlydressedgames.com/posts/2026-06-11-community-blog-044/images/featuredimage-community-blog.png" length="66509" type="image/png"/><description>&lt;p&gt;More curated map localizations, newer gameplay settings, Unturned servers, the Better Snare mod, and more!&lt;/p&gt;</description><content:encoded>&lt;p&gt;More curated map localizations, newer gameplay settings, Unturned servers, the Better Snare mod, and more!&lt;/p&gt;
&lt;h2 id="mod-better-snare"&gt;Mod: Better Snare&lt;/h2&gt;

		&lt;img src="https://blog.smartlydressedgames.com/posts/2026-06-11-community-blog-044/images/mod-better-snare-by-sassi.png" width="1024" height="576" loading="lazy"&gt;
&lt;p&gt;The Better Snare mod by Berra, Kaze, and Suffix adds custom snares that can temporarily trap unsuspecting players when triggered! They automatically reset after use, and an optional version includes a UI that shows trapped players how long remains before they are freed.&lt;/p&gt;
&lt;p&gt;This mod could be a great choice for servers looking to add more strategic (and plugin-free) ways for players to defend their bases.&lt;/p&gt;
&lt;p&gt;&lt;a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3596452437" rel="external" target="_blank"&gt;&lt;strong&gt;Better Snare&lt;/strong&gt; is available on the Steam Workshop&lt;/a&gt;&lt;/p&gt;
&lt;h2 id="curated-map-localizations"&gt;Curated Map Localizations&lt;/h2&gt;
&lt;p&gt;&lt;a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3707778928" rel="external" target="_blank"&gt;California 2&lt;/a&gt; and &lt;a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1983200271" rel="external" target="_blank"&gt;Easter Island&lt;/a&gt; have received new localizations! Thanks to community contributions, Brazilian Portuguese is now supported on California 2, and Simplified Chinese is now supported on Easter Island!&lt;/p&gt;
&lt;h2 id="new-gameplay-settings"&gt;New Gameplay Settings&lt;/h2&gt;
&lt;p&gt;As part of recent major updates, we’ve added several options for customizing gameplay rules and progression. These can be particularly useful on newer curated maps:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&lt;strong&gt;Bypass Building in Safezones&lt;/strong&gt;: allows building within safezones, such as the Liberator. This is enabled by default in singleplayer.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Bypass No Building Zones&lt;/strong&gt;: allows building in areas normally restricted by the map that &lt;em&gt;aren’t&lt;/em&gt; safezones, such as cities and other points of interest on many curated maps.&lt;/li&gt;
&lt;li&gt;&lt;strong&gt;Prevent Level Skill Overrides&lt;/strong&gt;: allows traditional leveling and skill progression on maps that would otherwise disable them.&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="video-puruuu"&gt;Video: Puruuu&lt;/h2&gt;
&lt;div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;"&gt;
 &lt;iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share; fullscreen" loading="eager" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube.com/embed/SJ6eLY_z5JE?autoplay=0&amp;amp;controls=1&amp;amp;end=0&amp;amp;loop=0&amp;amp;mute=0&amp;amp;start=0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" title="YouTube video"&gt;&lt;/iframe&gt;
 &lt;/div&gt;

&lt;p&gt;Follow Puruuu and friends through a hectic Limestone wipe as they establish a hidden base, fend off repeated raids, and launch a few of their own.&lt;/p&gt;
&lt;h2 id="community-spotlight-top-unturned-servers"&gt;Community Spotlight: Top Unturned Servers&lt;/h2&gt;
&lt;p&gt;We’re always excited to see players creating tools that support the game’s community. One recent example is &lt;a href="https://topunturned.com/" rel="external" target="_blank"&gt;Top Unturned Servers&lt;/a&gt;, a server listing and discovery platform for Unturned.&lt;/p&gt;
&lt;p&gt;Their website makes it easier for players to find active servers that match their interests, while giving server owners additional ways to showcase their communities. It even includes custom plugins and event creation tools for server owners.&lt;/p&gt;
&lt;p&gt;If you’re searching for a new place to play, or looking for ways to help your server reach more players, it’s worth a look.&lt;/p&gt;
&lt;h2 id="artworkscreenshots"&gt;Artwork/Screenshots&lt;/h2&gt;

		&lt;img src="https://blog.smartlydressedgames.com/posts/2026-06-11-community-blog-044/images/art-render-by-dyn4c4t.webp" width="1024" height="1024" loading="lazy"&gt;
&lt;p&gt;&lt;a href="https://www.reddit.com/r/unturned/comments/1shn9p0/" rel="external" target="_blank"&gt;3D render by u/Dyn4C4t.&lt;/a&gt;&lt;/p&gt;

		&lt;img src="https://blog.smartlydressedgames.com/posts/2026-06-11-community-blog-044/images/screenshot-bus-base-by-sad_bodybuilder_6070.webp" width="1024" height="618" loading="lazy"&gt;
&lt;p&gt;&lt;a href="https://www.reddit.com/r/unturned/comments/1twjr0u/" rel="external" target="_blank"&gt;Bus base by u/Sad_Bodybuilder_6070.&lt;/a&gt;&lt;/p&gt;

		&lt;img src="https://blog.smartlydressedgames.com/posts/2026-06-11-community-blog-044/images/art-kryust-customplushie-bagged.webp" width="1280" height="1625" loading="lazy"&gt;
&lt;p&gt;&lt;a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3596295418" rel="external" target="_blank"&gt;Custom zombie plushie, by Kryust.&lt;/a&gt; Safely bagged to prevent accidental zombie bites.&lt;/p&gt;
&lt;h2 id="send-us-your-questions"&gt;Send Us Your Questions!&lt;/h2&gt;
&lt;p&gt;Thanks for reading!&lt;/p&gt;
&lt;p&gt;We regularly respond to questions posted on &lt;a href="https://steamcommunity.com/app/304930/discussions/" rel="external" target="_blank"&gt;Steam Discussions&lt;/a&gt;, &lt;a href="https://discord.gg/unturned" rel="external" target="_blank"&gt;Discord&lt;/a&gt;, or the community-ran &lt;a href="https://www.reddit.com/r/unturned" rel="external" target="_blank"&gt;r/Unturned subreddit&lt;/a&gt;! You can also message us via &lt;a href="mailto:moltonmontro@smartlydressedgames.com" rel="external" target="_blank"&gt;email&lt;/a&gt;, &lt;a href="https://bsky.app/profile/nelson.smartlydressed.games" rel="external" target="_blank"&gt;Bluesky&lt;/a&gt;, or &lt;a href="https://x.com/UnturnedOnSteam" rel="external" target="_blank"&gt;𝕏 (Twitter)&lt;/a&gt;.&lt;/p&gt;</content:encoded></item><item><title>3.26.3.2 Patch Notes</title><link>https://blog.smartlydressedgames.com/posts/2026-05-07-3.26.3.2-patch-notes/</link><pubDate>Thu, 07 May 2026 15:00:56 -0600</pubDate><guid>https://blog.smartlydressedgames.com/posts/2026-05-07-3.26.3.2-patch-notes/</guid><enclosure url="https://blog.smartlydressedgames.com/posts/2026-05-07-3.26.3.2-patch-notes/images/featured.png" length="249685" type="image/png"/><description>Changelog for Unturned v3.26.3.2.</description><content:encoded>&lt;p&gt;&lt;strong&gt;Fixed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Bypass_No_Building_Zones ignored by several redundant barricade-related checks.&lt;/li&gt;
&lt;/ul&gt;</content:encoded></item><item><title>3.26.3.1 Patch Notes</title><link>https://blog.smartlydressedgames.com/posts/2026-05-05-3.26.3.1-patch-notes/</link><pubDate>Tue, 05 May 2026 10:01:29 -0600</pubDate><guid>https://blog.smartlydressedgames.com/posts/2026-05-05-3.26.3.1-patch-notes/</guid><enclosure url="https://blog.smartlydressedgames.com/posts/2026-05-05-3.26.3.1-patch-notes/images/featured.png" length="248557" type="image/png"/><description>Changelog for Unturned v3.26.3.1.</description><content:encoded>&lt;h2 id="changelog"&gt;Changelog&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Added&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;&amp;ldquo;Prevent Level Skill Overrides&amp;rdquo; option for enabling leveling/skills on maps that disable it.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Changed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Levels with high numbers of volumes can opt-in to &amp;ldquo;Enable_Static_Volumes&amp;rdquo; which improves performance of volume overlap checks. (Thanks RBMKBlaze, Ghosticollis, and MCrow!)&lt;/li&gt;
&lt;li&gt;Separated &amp;ldquo;No Incoming Damage&amp;rdquo; safezone option from &amp;ldquo;No Weapons&amp;rdquo; to allow attacking safezone campers.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Fixed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;2D Scopes with Dual Rendering Off not working with California 2 custom scope shaders. (Thanks AngelAbov3!)&lt;/li&gt;
&lt;li&gt;Peacemaker suitcase timer for left-handed characters. (Thanks mileslucas169!)&lt;/li&gt;
&lt;li&gt;Press vest text for left-handed characters. (Thanks oddowo and CPL!)&lt;/li&gt;
&lt;li&gt;Warning about UFO mythical auto random seed off. (Thanks Dizzpie!)&lt;/li&gt;
&lt;li&gt;California 2 shirt/pants missing 3D preview model. (Thanks TSB!)&lt;/li&gt;
&lt;/ul&gt;</content:encoded></item><item><title>California 2</title><link>https://blog.smartlydressedgames.com/posts/2026-04-30-california-2/</link><pubDate>Thu, 30 Apr 2026 10:00:39 -0600</pubDate><guid>https://blog.smartlydressedgames.com/posts/2026-04-30-california-2/</guid><enclosure url="https://blog.smartlydressedgames.com/posts/2026-04-30-california-2/images/featured.png" length="262988" type="image/png"/><description>Welcome to the Golden State of California! (&amp;hellip;2?)</description><content:encoded>&lt;div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;"&gt;
 &lt;iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share; fullscreen" loading="eager" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube.com/embed/kLlP9RasuWM?autoplay=0&amp;amp;controls=1&amp;amp;end=0&amp;amp;loop=0&amp;amp;mute=0&amp;amp;start=0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" title="YouTube video"&gt;&lt;/iframe&gt;
 &lt;/div&gt;

&lt;p&gt;We&amp;rsquo;re proud to unveil 6+ years of work and collaboration on Unturned&amp;rsquo;s biggest and most content-packed map of all time: welcome to the Golden State of &lt;strong&gt;California&lt;/strong&gt;!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;DEEP ENDGAME&lt;/strong&gt;: The extensive progression doesn&amp;rsquo;t end at the first or even second tier of Deadzone, but goes further, offering bigger and better rewards for those willing to take risks.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;PVE FRIENDLY&lt;/strong&gt;: With several NPC safezones offering 100+ quests and countless activities, easter eggs, secrets, storylines, and hidden locations to discover you&amp;rsquo;ll be kept plenty busy.&lt;/p&gt;
&lt;p&gt;
		&lt;img src="https://blog.smartlydressedgames.com/posts/2026-04-30-california-2/images/b99a961065ac388483d4a67e7f3d294df0c5e602.png" width="1280" height="667" loading="lazy"&gt;
&lt;strong&gt;TRULY MASSIVE&lt;/strong&gt;: At roughly 6x the size of California 1 this is far more than a remaster, it&amp;rsquo;s our greatest undertaking to date. (That&amp;rsquo;s not even counting the underground and secret out-of-bounds areas!)&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;BESPOKE SOUNDTRACK&lt;/strong&gt;: Enjoy new music for many unique areas of the map!
&lt;strong&gt;TRANSLATED&lt;/strong&gt;: All of the map&amp;rsquo;s text is translated into Simplified Chinese, Traditional Chinese, Russian, and Ukranian!&lt;/p&gt;

		&lt;img src="https://blog.smartlydressedgames.com/posts/2026-04-30-california-2/images/793e1aeaa1a3b364f5db765e24776a5f1386298d.png" width="1280" height="704" loading="lazy"&gt;
&lt;h2 id="new-achievements"&gt;New Achievements&lt;/h2&gt;

		&lt;img src="https://blog.smartlydressedgames.com/posts/2026-04-30-california-2/images/e6e8b64149fa19c778f76936a1adda9ac893e492.png" width="1280" height="1725" loading="lazy"&gt;
&lt;h2 id="free-items"&gt;Free Items&lt;/h2&gt;
&lt;p&gt;
		&lt;img src="https://blog.smartlydressedgames.com/posts/2026-04-30-california-2/images/39c076629e48bbf2bb4f8d8d74aef46ddb850eeb.png" width="1280" height="370" loading="lazy"&gt;
New playtime drops are available for the duration of the event! (April 30th through May 28th)&lt;/p&gt;
&lt;h2 id="premium-items"&gt;Premium Items&lt;/h2&gt;
&lt;p&gt;
		&lt;img src="https://blog.smartlydressedgames.com/posts/2026-04-30-california-2/images/74548c4967738aed9d5858d61f4dbc8136779348.png" width="1280" height="720" loading="lazy"&gt;
This project was created by August, Clue, Nolam, Spebby, Sultan, and Tiway. If you enjoy the map and would like to support them, consider checking out their new themed items in the Stockpile:
&lt;a href="https://store.steampowered.com/itemstore/304930/detail/21094" rel="external" target="_blank"&gt;Red Mystery Box&lt;/a&gt;
&lt;a href="https://store.steampowered.com/itemstore/304930/detail/2002" rel="external" target="_blank"&gt;Red Bundle&lt;/a&gt;
&lt;a href="https://store.steampowered.com/itemstore/304930/detail/2004" rel="external" target="_blank"&gt;Operator Bundle&lt;/a&gt;
&lt;a href="https://store.steampowered.com/itemstore/304930/detail/21090" rel="external" target="_blank"&gt;Blue Mystery Box&lt;/a&gt;
&lt;a href="https://store.steampowered.com/itemstore/304930/detail/2001" rel="external" target="_blank"&gt;Blue Bundle&lt;/a&gt;
&lt;a href="https://store.steampowered.com/itemstore/304930/detail/2003" rel="external" target="_blank"&gt;Crystalmancer Bundle&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;Special thanks from the California 2 team to alamogordo_, ashsswag, Big Raider, cucuycharles, Dylan Rhodes, Flodo, LIMONN, MCrow, Nardo, Neonik, Phoebe, Rexmeck, Skypoint, Spyjack, staswalle, and all of the testers who have supported the development of the map over the years.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Additional Links&lt;/strong&gt;
&lt;a href="https://youtu.be/-HK5nIkaHN8" rel="external" target="_blank"&gt;California 2 Cosmetics Showcase&lt;/a&gt;
&lt;a href="https://steamcommunity.com/workshop/filedetails/discussion/3707778928/796715497279417786/" rel="external" target="_blank"&gt;California 2 Bug Report Thread&lt;/a&gt;
&lt;a href="https://steamcommunity.com/workshop/filedetails/discussion/3707778928/796715497279417786/" rel="external" target="_blank"&gt;California 2 Feedback Thread&lt;/a&gt;
&lt;a href="https://steamcommunity.com/sharedfiles/filedetails/?id=3707778928" rel="external" target="_blank"&gt;California 2 on the Steam Workshop&lt;/a&gt;&lt;/p&gt;
&lt;h2 id="faq"&gt;FAQ&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;What happened to the &amp;ldquo;Environmental&amp;rdquo; map?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&amp;ldquo;Environmental&amp;rdquo; in the &amp;ldquo;Next Curated Map Teaser&amp;rdquo; post was referring to the &lt;em&gt;environment&lt;/em&gt; of the next map (California 2), not a map named Environmental. Our apologies for this miscommunication!&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;What is a Curated Map?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Curated maps are high-quality, community-led projects integrated into the game through the Steam Workshop. Throughout development we introduce new features to accomplish the team&amp;rsquo;s vision, pushing forward the boundaries of the game&amp;rsquo;s modding support.
Newly released curated maps are automatically downloaded with the base game while they&amp;rsquo;re being promoted. They can also be installed or uninstalled at any time through the map&amp;rsquo;s Steam Workshop page or from your in-game mod list.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;How do I report a bug I found on California 2?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Please report bugs directly to the map team on the Steam Workshop page:&lt;/p&gt;
&lt;p&gt;&lt;a href="https://steamcommunity.com/workshop/filedetails/discussion/3707778928/796715497279417786/" rel="external" target="_blank"&gt;California 2 Bug Report Thread&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;How can I share feedback about California 2?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;You can share feedback on the Steam Workshop page:&lt;/p&gt;
&lt;p&gt;&lt;a href="https://steamcommunity.com/workshop/filedetails/discussion/3707778928/796715497279417786/" rel="external" target="_blank"&gt;California 2 Feedback Thread&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;How do I play California 2 on my multiplayer server?&lt;/strong&gt;&lt;/p&gt;
&lt;ol&gt;
&lt;li&gt;Install the map by adding its Workshop file ID (3707778928) to your server&amp;rsquo;s WorkshopDownloadConfig.json file.&lt;/li&gt;
&lt;li&gt;Load the map on startup by adding the &lt;strong&gt;Map California2&lt;/strong&gt; option to your server&amp;rsquo;s Commands.dat file.&lt;/li&gt;
&lt;/ol&gt;
&lt;p&gt;&lt;a href="https://docs.smartlydressedgames.com/en/stable/servers/server-hosting.html#steam-workshop-mods" rel="external" target="_blank"&gt;WorkshopDownloadConfig.json Documentation&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="https://docs.smartlydressedgames.com/en/stable/servers/server-hosting.html#commands" rel="external" target="_blank"&gt;Commands.dat Documentation&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Can I preserve my 100% completion status without returning to the game?&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Players with 100% completion status who moved on from the game (Unturned is more than 11 years old now!) have shared feedback they want to maintain their 100% status without playing new maps. As a compromise, we&amp;rsquo;ve added an &amp;ldquo;-UnlockSteamAchievements&amp;rdquo; command-line flag to unlock all Steam achievements. To use this, add the flag (without quotes) to the game&amp;rsquo;s launch options and run Unturned.
Our best wishes and good luck to everyone playing through the map to unlock the achievements, have fun!&lt;/p&gt;
&lt;h3 id="32630-changelog"&gt;3.26.3.0 Changelog&lt;/h3&gt;
&lt;p&gt;Most additions for California 2 were introduced over the past four years. (The map&amp;rsquo;s been in development for 6+ years!) This update still contains a few changes, however:&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;Changed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Slightly improve performance for maps with high (1k+) zombie counts.&lt;/li&gt;
&lt;li&gt;Lowered stacked Experience Beret hour counts to line up with 2x, 3x, 4x.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Fixed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Custom asset bundles in Unturned/Bundles folder incorrectly overriding core asset bundle. (Thanks hyjhkt and DiFFoZ!)&lt;/li&gt;
&lt;li&gt;Capturing cosmetic preview for items containing world-space particles. (Thanks TSB!)&lt;/li&gt;
&lt;li&gt;Symbiont Peacemaker skin emissive texture. (Thanks djrus69!)&lt;/li&gt;
&lt;li&gt;Spike in terrain on Yukon near the coast. (Thanks JoraShmel!)&lt;/li&gt;
&lt;li&gt;Order of items null checks in drop item request. (Thanks GazziFX!)&lt;/li&gt;
&lt;li&gt;Kick cheaters sending unrequested screenshots to server. (Thanks aerodakdev!)&lt;/li&gt;
&lt;li&gt;Toy Ace, Sweet Sprinkles Avenger, Toy Avenger, Banana Desert Falcon, Old Soldier Desert Falcon, Yellowcake Maschinengewehr, and Yellowcake Yuri skin emissive textures. (Thanks Molt!)&lt;/li&gt;
&lt;li&gt;Clothing takes priority over cosmetics transfers mythical positioning.&lt;/li&gt;
&lt;/ul&gt;</content:encoded></item><item><title>3.26.2.3 Patch Notes</title><link>https://blog.smartlydressedgames.com/posts/2026-04-23-3.26.2.3-patch-notes/</link><pubDate>Thu, 23 Apr 2026 09:37:43 -0600</pubDate><guid>https://blog.smartlydressedgames.com/posts/2026-04-23-3.26.2.3-patch-notes/</guid><enclosure url="https://blog.smartlydressedgames.com/posts/2026-04-23-3.26.2.3-patch-notes/images/featured.png" length="249033" type="image/png"/><description>Changelog for Unturned v3.26.2.3.</description><content:encoded>&lt;h2 id="changelog"&gt;Changelog&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Added&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Quadruple-stacked Experienced beret.&lt;/li&gt;
&lt;li&gt;Dialogue command for testing specific dialogue assets. (/dialogue guid)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Changed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Sentries ignore vehicles if any passenger is their owner, not just the driver. (Or if locked by sentry&amp;rsquo;s owner/group, as before.)&lt;/li&gt;
&lt;li&gt;Levels can prevent selection if dependent workshop files are missing.&lt;/li&gt;
&lt;li&gt;Particle systems are auto-removed from server prefabs. (Previously limited to particle system &lt;em&gt;renderers&lt;/em&gt;.)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Fixed&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Two race conditions when loading assets. (Thanks DiFFoZ!)&lt;/li&gt;
&lt;li&gt;Hanuberry Seed harvesting for wrong item. (Thanks Kcah951!)&lt;/li&gt;
&lt;li&gt;No. 5 Blowtorch skin metallic overly strong. (Thanks Umbra!)&lt;/li&gt;
&lt;/ul&gt;
&lt;h2 id="california-20-curated-map-trailer"&gt;California 2.0 Curated Map Trailer&lt;/h2&gt;
&lt;div style="position: relative; padding-bottom: 56.25%; height: 0; overflow: hidden;"&gt;
 &lt;iframe allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share; fullscreen" loading="eager" referrerpolicy="strict-origin-when-cross-origin" src="https://www.youtube.com/embed/kLlP9RasuWM?autoplay=0&amp;amp;controls=1&amp;amp;end=0&amp;amp;loop=0&amp;amp;mute=0&amp;amp;start=0" style="position: absolute; top: 0; left: 0; width: 100%; height: 100%; border:0;" title="YouTube video"&gt;&lt;/iframe&gt;
 &lt;/div&gt;

&lt;p&gt;P.S. Check out the California 2.0 trailer! The map releases next Thursday, April 30th.&lt;/p&gt;</content:encoded></item></channel></rss>