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Remember to put a witty tagline here – 2020 edition.

In-between Devlogs #040-041

Update on what I have been working on for Unturned 3.x and Unturned II.

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Unturned II Devlog #040

4.20.12.0 update mostly fixing stuff from the previous update.

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Unturned II Devlog #039

4.20.11.0 update with Scorpion-7 defenses, electric flashlight and dual-wielding pistols.

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Unturned II Devlog #038

4.20.10.0 update with permissions and converted models from Unturned.

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Unturned Anniversary 2020

Looking back on the past year.

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Unturned II Devlog #037

4.20.9.0 update with sky and framework for admin commands.

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Unturned II Devlog #036

4.20.8.0 update with trees.

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Pixel Graphics Experiment Part II

Continuation of Part I.

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Unturned II Devlog #035

4.20.7.0 update introducing the first melee weapon: a fire axe.

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Pixel Graphics Experiment Part I

On the weekends I like to try out little hobby projects. Usually to learn something new. This weekend I was curious to check out the Unity "Scriptable Render Pipeline" with the goal of "pixel art" style 3D.

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