SDG Blog

"Remember to put a witty tagline here!" – 2021 edition.

March 2021 Development Update

Anecdotes from the past month of gamedev. Focused on the decisions and thinking behind the RPC rewrite.

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February 2021 Development Update

Late anecdotes from the past month of gamedev.

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January 2021 Development Update

Anecdotes from the past month of gamedev.

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Unturned in 2021+

Looking ahead to the new year.

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In-between Devlogs #042-043

Suffice it to say, the 3.20.16.0 glazier update did not go as smoothly as planned.

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Unturned II Devlog #042

4.20.14.0 update with shade zombies, punching, and more!

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Unturned II Devlog #041

4.20.13.0 update with weapon stances, one-handed animations, lasers, and more!

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In-between Devlogs #040-041 Episode II

Well, I did not expect to be writing this!

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In-between Devlogs #040-041

Update on what I have been working on for Unturned 3.x and Unturned II.

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Unturned II Devlog #040

4.20.12.0 update mostly fixing stuff from the previous update.

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