Archives » 2020

Unturned in 2021+

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Looking ahead to the new year.

Community Blog #010

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Festive tidings, and happy holidays! A creator spotlight and more, in this very merry blog post.

In-between Devlogs #042-043

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Suffice it to say, the 3.20.16.0 glazier update did not go as smoothly as planned.

3.20.18.0 Update Notes

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Adds optional support for Unity’s older user interface system, IMGUI.

3.20.17.0 Update Notes

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Overview: This update aims to address the feedback following the patches to the HUD update last week. One of the major points was text legibility. In large part because the softer shadows could make it appear blurry. The shadowing has been revised, and much of the UI has been adjusted to only use them where necessary, for example on colored text and against colorful backdrops where the contrast is needed. Otherwise menus have been reworked to contrast with the text without shadows, and colored text usage has been reduced in favor of other indicators like disabling buttons.

3.20.16.0 Update Notes

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Rewrite of the user interface (UI) / menu systems.

Unturned II Devlog #042

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4.20.14.0 update with shade zombies, punching, and more!

3.20.15.0

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Changelog for Unturned v3.20.15.0.

3.20.14.0 Update Notes

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Updating from Unity 2018 LTS to 2019 LTS.

Unturned II Devlog #041

- Reading time: 4 min


4.20.13.0 update with weapon stances, one-handed animations, lasers, and more!