Pixel Graphics Experiment Part II
April 27th 2020 by SDGNelson
Continuation of Part I.
Continue"Remember to put a witty tagline here!" – 2022 edition.
April 24th 2020 by SDGNelson
4.20.7.0 update introducing the first melee weapon: a fire axe.
ContinueApril 20th 2020 by SDGNelson
On the weekends I like to try out little hobby projects. Usually to learn something new. This weekend I was curious to check out the Unity "Scriptable Render Pipeline" with the goal of "pixel art" style 3D.
ContinueApril 10th 2020 by SDGNelson
4.20.6.0 update continuing work on saving and loading.
ContinueApril 3rd 2020 by SDGNelson
4.20.5.0 update focused on saving and loading game state.
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