SDG Blog

"Remember to put a witty tagline here!" – 2022 edition.

UE4 Tips: Blender Imports

Even if your team uses Max/Maya, this may still be relevant if you're interested in offering mod support because the majority of your community will be using Blender.


Unturned II Devlog #007

Popping in for a quick progress report on the test map props!


Unturned II Devlog #006

Lots of news to report! I didn't realize it had been so long since the last post.