SDG Blog

"Remember to put a witty tagline here!" – 2022 edition.

UE4 Tips: Blender Imports

Even if your team uses Max/Maya, this may still be relevant if you're interested in offering mod support because the majority of your community will be using Blender.

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Unturned II Devlog #007

Popping in for a quick progress report on the test map props!

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Unturned II Devlog #006

Lots of news to report! I didn't realize it had been so long since the last post.

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