Rain/Wind Experiments #01
July 18th 2016 by SDGNelson
This weekend I started putting together a few shaders for consistent rain/wind across all objects.
"Remember to put a witty tagline here!" – 2022 edition.
July 18th 2016 by SDGNelson
This weekend I started putting together a few shaders for consistent rain/wind across all objects.
July 7th 2016 by SDGNelson
For every update that comes out (relatively) bug free you can bet there were a lot of weird issues behind it! Searching through my files these are the images I could find from various stages through 3.0's development that I don't think I've posted anywhere (e.g. Trello) before. Strangely the majority are either from the very beginning or quite recent (maybe the middle went a lot more smoothly?), but I hope they'll be interesting to see nevertheless! I'll also keep in mind to take more in-progress screenshots in the future.